Foreword
Lots of changes here, a lot to get used to.
There is a video to accompany this release here:
New Features
Select tool
- Line Adjustment Tool has been renamed to the Select Tool
- Draw a box with the line selection tool to select lines
- Ctrl+X, Ctrl+C, Ctrl+V act as cut, copy, and paste, respectively
- Copy and paste locations are based on the center of the screen, this is to simplify animation uses.
- Control to toggle selection
- Shift to add more to selection
- Drag the selection corners to scale
- Right click the selection corners to rotate
Transparent Frame Overlay
- Shows the lines from the previous frame on screen for animation
- Toggle with
V
.track.json Support
- Line Rider Advanced can now load and save .track.json files
- They’re more limited than .trk files, but compatible with .com
Key Rebinding
- Just about everything can be rebound now, you can even use mouse buttons
- Notably, mouse buttons do not accept “repeat” events, so you cannot hold a mouse button to repeat an action
Changes
- Triggers now replace the previous trigger if two happen simultaneously. this helped squash a lot of bugs
- There’s now one proper “camera state” per frame including zoom level. Editing outside of that zoom level shows a little icon in the top right showing you how to reset the camera state
- Default hotkey to reset the camera state is
N
- Default hotkey to reset the camera state is
- Song sync really is tied to tracks now, so you can remove a song from a track now, etc.
- New ‘Track Info’ window – ctrl T
- Escape window opens a menu now instead of just preferences
- ffmpeg (for recording) is no longer bundled with the game. If you need to record a track or convert a song, ffmpeg will automatically download and put in
~/Documents/LRA/ffmpeg/{your platform}
- All settings are saved now
- Red line multipliers can now go up to 255 by manually editing the multiplier value
- Red lines can also now have their acceleration inverted
- Added in conditions for lifelock
- Renamed “Smooth Camera” to “Predictive Camera”
- Another camera mode has been added called Soft Camera, which is intended to be an unoffensive smooth camera.
Visual
- New UI, you’ll want to feel around a bit. It’s quite different.
- Timeline functionality has changed, any frame on the timeline is the “real” state of the frame.
- Flag can no longer be wrong. It acts as a fixed frame marker on the timeline
- Flag can be dragged along the timeline
- New visual indicators for the Select Tool
- Scarf has increased flutter
Fixes
- Interacting with UI with the Pencil Tool and scenery line type selected no longer erroneously draws lines.
- Fixed an issue causing the game to crash while loading and drawing lines
- Fixed an issue causing a flag ghost to show in recording